I don't think it was a good idea because you don't gain that much from 60fps and it doesn't look like the real thing," he said. "At Ubisoft for a long time we wanted to push 60fps. Unity world level design director Nicola Guerin said though Ubisoft was once committed to delivering games at 60fps, the studio has since backed off because the results were "weird." In a new interview with TechRadar, key Ubisoft developers explain why Assassin's Creed Unity runs at 30fps and tackle the issue of resolution and what it really means for a game.
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